Tony Hawk(ward) Underground 2 - Classic Mode. I found the courage to go through the stupid goals of the classic mode, after completing the even more stupid goals of the story mode and I now realize why they called it "Undergound": because the Tony Hawk series was already dead after the THPS4. 6/10, just because I'm a fan of the series +1 because the designers and coders must have worked hard to accomplish, so 7/10 because it doesn't feel authentic like the previous THPS games and it's too much confusing to play on the PSP. Playing this game can be compared to the view of Bam Margera's father pu*ing. Tons of extra stupid chars (from hamburger-sellers to hippies and impaired kids) to unlock, but I'm not interested in such nonsense anymore so I'm not going to return to this mess again.
World War 2 : Iwo Jima - Medium difficulty. Well. This game is.. this game is. Valusoft. 'nuff said. I don't know why I like Valusoft's games, I find them interesting somehow, they have their own style while keeping it classic. They're sometimes pretty challenging, sometimes embarassing, sometimes dull, sometimes extremely glitchy. I'd say it's a "mediocre" game, while most of the reviews of their games are like 1/10, I give it a 5/10. This game left me kinda depressed, actually, don't know why.
Navy Seals by the same Valusoft. Like above, but more glitchy. 5/10 .Same feeling of being forced to play the game rather than finishing it for a particular reason (identification with the character, beauty of the graphics/music/sounds/gameplay... nothing of these elements are present). It makes you feel more like a soldier than a "hero" or something like that. Even older and less "immersive" games like Syphon Philter for PSX are more enjoyable to play because of a "main character", this is something that any FPS should have: a character to identify with. Or else it won't feel good.
man, I wish I was a beta-tester just to tell companies how depressing their games are (in change of money)...




Reply With Quote
Bookmarks