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  1. #1
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    Default MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 Released

    MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 is being released today !

    Download link below.

    If 600 slots were not enough, then maybe this 1000 slots release will please you !!

    http://i.imgur.com/IsqxO1n.jpg

    The MUGEN ARCHIVE staff wishes you a merry XMAS

    https://www.youtube.com/watch?v=MOvLcCyOxys

    DOWNLOAD PAGE

    Please report any issue you may experience here.

  2. #2

    Default Re: MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 Released

    Quote Originally Posted by Justice View Post
    MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 is being released today !

    Download link below.

    If 600 slots were not enough, then maybe this 1000 slots release will please you !!

    http://i.imgur.com/IsqxO1n.jpg

    The MUGEN ARCHIVE staff wishes you a merry XMAS

    https://www.youtube.com/watch?v=L2w-dkjwjvE

    DOWNLOAD PAGE : http://mugenarchive.com/forums/image...s/download.gif

    Please report any issue you may experience here.
    does this screenpack have a 1.1 version ?

  3. #3
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    Default Re: MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 Released

    Quote Originally Posted by bumble_vin View Post
    does this screenpack have a 1.1 version ?
    I don't think so.

  4. #4
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    Default Re: MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 Released

    Quote Originally Posted by bumble_vin View Post
    does this screenpack have a 1.1 version ?
    No. Mugen 1.1 is bogus. Not recommended.

    Updated to build 3
    -fixed : 1000 slots select screen alignment slightly off

  5. #5

    Default Re: MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 Released

    just wondering, how do the hidden characters work? What I mean is, when do they appear?
    titre_comic_daikazu

  6. #6

    Default Re: MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 Released

    Quote Originally Posted by Mothra67 View Post
    just wondering, how do the hidden characters work? What I mean is, when do they appear?
    I've checked it out, the hidden slots are always active but they're outside of the screen and out of reach, unless you create a "slot path". I see two ways of using them:

    1. make an invisible slot path (with empty slots) so that you can access the chars in the hidden slots, but your friends wouldn't know they're there unless you told them
    2. don't make a path to reserve the chars for the arcade mode

  7. #7
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    Default Re: MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 Released

    Quote Originally Posted by Sol Badguy View Post
    Quote Originally Posted by bumble_vin View Post
    does this screenpack have a 1.1 version ?
    I don't think so.
    I've tried and it seems to work well.
    Simply copy mugen 1.1 files over (WARNING : make sure to do a backup first!! especially your /data/ folder.).

  8. #8
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    Default Re: MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 Released

    I dloaded with link but all I got was the base mugen 1.0 engine.Where is the full Fighting Jam game?

  9. #9
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    Default Re: MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 Released

    ^what do you mean by "full Fighting Jam game" ?
    did you read the tuto?

  10. #10
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    Default Re: MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 Released

    awesome to the max its heavy with chars!!!!

  11. #11
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    Default Re: MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 Released

    Wow nice lots of char and looks Great.

  12. #12
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    Default Re: MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 Released

    very nice screen pack

  13. #13
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    Default Re: MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 Released

    Quote Originally Posted by Anji Mito View Post
    I've checked it out, the hidden slots are always active but they're outside of the screen and out of reach, unless you create a "slot path". I see two ways of using them:

    1. make an invisible slot path (with empty slots) so that you can access the chars in the hidden slots, but your friends wouldn't know they're there unless you told them
    2. don't make a path to reserve the chars for the arcade mode
    How exactly would one do that? Make a slot path, I mean.

  14. #14

    Default Re: MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 Released

    Quote Originally Posted by Yatogami View Post
    How exactly would one do that? Make a slot path, I mean.
    Click image for larger version. 

Name:	slot_path.gif 
Views:	34 
Size:	8.2 KB 
ID:	93

  15. #15
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    Default Re: MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 Released

    Quote Originally Posted by Anji Mito View Post
    Click image for larger version. 

Name:	slot_path.gif 
Views:	34 
Size:	8.2 KB 
ID:	93
    Sorry, I'm new to this, at least the secret character thing. Where would I go to make what's in the image happen? Is it in the select text file? Or...

  16. #16

    Default Re: MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 Released

    Quote Originally Posted by Yatogami View Post
    Sorry, I'm new to this, at least the secret character thing. Where would I go to make what's in the image happen? Is it in the select text file? Or...
    Yes, in that select text file, where each line represents slot. Find and replace the proper line 'blank' with 'randomselect', that will add that blue slot.

  17. #17
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    Default Re: MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 Released

    Quote Originally Posted by Anji Mito View Post
    Yes, in that select text file, where each line represents slot. Find and replace the proper line 'blank' with 'randomselect', that will add that blue slot.
    Okay thanks. One last question. So if it's replacing one of the "blanks" with randomselect, how do I know which blank would be the proper one to replace with randomselect?

  18. #18

    Default Re: MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 Released

    If you don't like editing text files, I would recommend you VSelect, a user-friendly interface to edit your select screen.

  19. #19
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    Default Re: MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 Released

    Quote Originally Posted by Anji Mito View Post
    If you don't like editing text files, I would recommend you VSelect, a user-friendly interface to edit your select screen.
    I tried that, but I couldn't figure out how to open up the screenpack's MFJ select screen. VSelect asks to open a mugen executable, and in this download, to get to the actual MFJ, You have to go through a windows batch file. I would open up the mugen executable in VSelect, but it just gives me the original select screen, the one with 12 slots.

  20. #20

    Default Re: MUGEN Fighting Jam 1.0 MUGEN ARCHIVE Edition Build 2 Released

    Go in the menu > open motif, and open the appropriate select file.

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