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Thread: Jailbot for MUGEN 1.0 **Updated 11/16/16**

  1. #1
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    Default Jailbot for MUGEN 1.0 **Updated 11/16/16**

    Disclaimer: Not affiliated with or endorsed by Augenblick Studios Inc. (the creators of Superjail!) or Cartoon Network.

    MUGEN version 1.0
    Custom sprited
    Original ideas and custom coding throughout
    Includes AI (Easy to Medium/Hard)

    This is the result of over 3 years of developing in my spare time.

    I hope you enjoy playing this character, as much as I have had constructing him.

    VERSION 1.1 (11/16/2016)
    tinyurl.com/hhssnwa
    mediafire.com/folder/zhk26uibsd3pj/Jailbot (Mirror)
    Changelog:

    version 1.0 (10/29/2016)
    Initial Release

    version 1.1 (11/16/2016)

    **Thank you everyone for the great feedback and bug reports**

    Improvements:
    -Buffed damage on most (if not all) attacks.
    -Adjusted possibly all CLSN boxes for improved gameplay.
    -Tweaked timing/pausing on all attacks for fairer frame trading (and just better looking).
    -Long Punch special now available in 3 varieties: Stand/Medium/High. All use input QCF-Punch.
    -Changed input commands for all Special and Super moves (see ReadMe for details).
    -Pac-Man segment of Arcade Hyper is now the same for widescreen & fullscreen (Sorry, I had to do it).
    -Pong segment of Arcade Hyper now has a more proper intro.
    -Pong segment of Arcade Hyper is now controllable with Player / AI commands.
    ** This new behavior is optional, and can be reverted in the Config file
    -Bash n' Toss Throws (Light & Medium) are no longer blockable.
    -Disabled shadow on perfect win pose (looks better without it).
    -Censored burning ****** on Jailbarber Win Pose when blood option disabled in Config.
    Bug Fixes:
    -Fixed infinite Light Punch combo in corner.
    -Stopped Long Punch from comboing into itself.
    -Fixed bugs with "Crowd Control" behavior (Arcade Hyper in Team Mode games).
    -Fixed an issue where game timer could run out during the Arcade Hyper sequence.
    -Fixed Ice Cream cinematic improperly scaling on custom screen resolutions.
    -Fixed debug flood when using censor blood config option.


    Be sure to also grab his home stage Superjail! Prison Riot (use link above)

    Feel free to also check out his dedicated website
    sites.google.com/site/altoiddealer

    Video Preview
    youtu.be/ENkoYUYFXs4


    ENJOY!!!

    Please report any issues here.


    **Pac-Man Optional Animation Standard**

    Creators may include a "Pac-Man" animation in their character for Jailbot's "Arcade" hyper:

    Simple Instructions:

    -Maximum "head" dimensions should be no larger than 14x14 (does not count hair/stuff that looks OK going out of bounds)
    -The axis should be center aligned inside the "head"
    -Should have 2 animations (one for left/right, one for down) - If you only make the L/R animation, that's fine - it will also work.
    -The animations can be any number of frames. One, two, one thousand... whatever


    Character should have some semblance to Pac-Man.
    i.imgur.com/FeezDyy.png

    Animatation numbers to be compatible:
    17210 - Left/Right
    17211 - Down

    EXAMPLE:
    KFPM
    i.imgur.com/DstVjH3.gif
    youtu.be/DOVmxk5A3wo



  2. #2
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    Default Re: Jailbot for MUGEN 1.0 **Updated 11/16/16**

    Hey, Altoid!

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