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  1. #1

    Default How do you Configure a Character not too stay transformed every match/rounds?

    I'm having an issue where certain characters after transforming stay transformed through the rounds or matches in coop and survival and then can't revert back until gamemode is exited. Is there some command or code causing this that i can change so that the character can reset forms after each round/match?

    example:Base ogichi
    Click image for larger version. 

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    and then after transforming starts in that form for every round and match afterwards.
    I just want him to reset back to base form at the start of each round or match.
    Click image for larger version. 

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    Demo X Elite

  2. #2
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    Default Re: How do you Configure a Character not too stay transformed every match/rounds?

    You'll have to figure out where in the code they transform with and have that reset at the end of the round(or right before the round starts if you'd prefer that). I have no idea what the cause may be for the character(s) in question so I can't help there.

    You can also take a look in the cns file for these at the end of the [data] section
    IntPersistIndex =
    FloatPersistIndex =

    These cause variables to remain the same between rounds and matches and the transformation could happen to be a variable listed under those.
    MAKE SURE YOU SAVE A BACKUP BEFORE MAKING ANY CHANGES!

  3. #3

    Default Re: How do you Configure a Character not too stay transformed every match/rounds?

    alright thanks ill take a look

    - - - Updated - - -

    Update: So its worked thanks for the help, seems like entering the value
    IntPersistIndex =60
    FloatPersistIndex =40

    That fixed all the character in my mugen that use to stay transformed over matches. Thank you very much !!!
    Demo X Elite

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