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Thread: How To Set UP Arcade Fight Order

  1. #1
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    Default How To Set UP Arcade Fight Order

    my fight order in my select.def doesnt work

    ive set numbers for each character but when i go into arcade mode it just choses random characters instead of the character set to 1

    i even tried giving the characters numbers in vselect

    how can i fix this?

    im not sure how to upload an image here but i can provide one if needed



  2. #2
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    Default Re: How To Set UP Arcade Fight Order

    Darn, I was hoping someone had answered this. Following so I can learn too.

  3. #3
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    Default Re: How To Set UP Arcade Fight Order

    Note: Sorry for double post, but initially I couldn't find this thread (Until it came up in related posts) but I have answered this question.

    Note: I'm using the latest version of Ikemen Go. As far as I'm aware this isn't possible to do in MUGEN 1.0 or 1.1 without an add on

    In the select.def file you need to go to where all your characters are added. The syntax is quite straight forward. Here's my simple example, which I've tested and I know it works. This is my order for the character and my forever waifu, Cammy (cvscammy)

    cvscammy, 1={cvschunli}, 2={cvsryu}, 3={cvsgouki}, 4={kfm}
    number = { charactername }
    The reason you have to put the name in {} is because Ikemen allows you specify additional parameters. Maybe you want the fight to have a specific stage or even BGM? All the parameters you can set for a character can be used here. So say I wanted Ryu to fight Akuma for his 1st fight and I want the fight to happen on the moon to the tune of Ron Wasserman's Fight... the syntax would be:

    cvsryu, 1={cvsgouki, stages/moon.def, music=sound/Fight.mp3}
    And that's it! Ryu's first battle in Arcade mode will always be Akuma... on the moon... to the tune of Fight.

    Hope this helps.

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