Played Samurai Shodown IV: Amakusa's Revenge (Samurai Spirits Amakusa Kourin) as Genjuro Kibagami.
I did not like this part at first... But after giving it some chances, i developed positive feelings for it. Some people may not, but i really like the Slash and Bust mode in SamSho III and this one. I do not mind the lack of A+B as a slash, and every button being an attack. I really like Issens. No Contest moves are awesome, and feel satisfactory to pull out.
I have mixed feelings for the forward+CD,A,A,B,B,C,C,A,B,C,C,C,C,C,C combo. On one hand, i like how it feels to pull out that combo and that it instantly fills your Rage gauge to the max if performed successfully. On the other hand, it doesn't feel SamSho-like? It doesn't feel like such feature belongs in the series, no offense? Samurai Shodown is not about combos, but about being careful, patient, and knowing when to attack and when to defend.
I like facing multiple bosses, Amakusa and Zankuro, if you beat everyone before time goes out. It does motivate you to beat everyone up as fast as you can. Not to forget Samurai Shodown V Special (one of my favorite games) had 4 bosses.






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