SNK vs. Capcom: SVC Chaos.
It's not the best, but not the worst, it's just eh. Could have been improved and better.
On the positive side, i am glad it has a cancelling moves system like in KOF 2002, and that Kyo has his special from 2000 together with →↘↓↘→+HP as an ender for the ↓↘→+HP, →↘↓↙←+HP, →+HP. I like the idea of Violent Ken, because Evil Ryu IS official, but Ken never had any bad/evil side of sorts from what i recall. Orochi Iori vs Violent Ken makes a great battle.
And as old the game is (even if age doesn't define quality of something), i have always wondered... Why is Genjuro in the game, but Haohmaru isn't? Despite my weak knowledge of SS, i found that unfair. Maybe the reasons are that they had no ideas for his dialogues or something, but i still found it a bit stupid, knowing that they are protagonist and rival so, for me at least, it just feels strange having a rival in the game, but not a protagonist. I think they have a reason, no matter what it may be, i don't believe they excluded him for no reason.
Yeah, Capcom vs SNK 2: Mark of the Millennium 2001 is a way better game, i would agree on that without thinking twice. Even if SVC Chaos does have some pros, and i liked some things in it. Maybe it could be said that the idea/concept was good, but the execution was not satisfactory.






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