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  1. #1
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    Question i need help with these things

    how do i add a timer via Helper and Explod
    how do i end a match with a state

    these are for a minigame

  2. #2
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    Default Re: i need help with these things

    still waiting.....

  3. #3
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    Default Re: i need help with these things

    I can think of two ways to do the timer, the easier one is to just have the timer be a single Explod with an animation. Remember that there are 60 ticks in 1 second, so just change the sprite to the lower number every 60 ticks. By itself you won't be able to edit the timer though. To edit a timer done in this fashion on the fly you'd want it to be a helper instead, and use the ChangeAnim statecontroller with the elem flag to change what number you're currently on.

    I'm not going to explain the second method, it involves math and arrays of variables and several Explods for really compicated stuff, and I don't want to explain it if I don't have to.


    As for ending a match with a state, put simply, you can't.
    If you really want to, the best way is to set your own life to zero, or your opponent's life to zero. If you really want to end the entire match, just make it check something like RoundNo != 1 to immediately self-terminate.

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