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  1. #41
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    Default Re: Super Smash Bros. Ultimate (Mod for Mugen 1.1)

    I definitely can't wait to see this completed!

    I have a suggestion.
    Make the special meter like the Final Smash meter and add a number to the left of it to show how many bars of special you have.

  2. #42
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    Default Re: Super Smash Bros. Ultimate (Mod for Mugen 1.1)

    Cool work, I hope you get somewhere big.

  3. #43
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    Default

    cant wait to see what you got

    your right that would be super cool

    it should be big chungas lol
    Last edited by Juu-bei7; 8th February 2020 at 03:45.

  4. #44
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    Default Re: Super Smash Bros. Ultimate (Mod for Mugen 1.1)

    This looks very promising.I love it

  5. #45
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    Default Re: Super Smash Bros. Ultimate (Mod for Mugen 1.1)

    This looks fun, and you're doing a great job, keep it up!

  6. #46
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    Default Re: Super Smash Bros. Ultimate (Mod for Mugen 1.1)

    Omg this is perfect
    omg omg i am so excited!!

  7. #47
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    Default Re: Super Smash Bros. Ultimate (Mod for Mugen 1.1)

    That's pretty impressive, as someone who plays Smash Bros a lot, this is a job well done for now. I like how some stages were compatible with this mod. My question is how do add characters into this mod? It's really interesting and I would like to experiment with it at some point. (What I meant by "some stages" I meant the only 2 shown in the video). I hope this gets finished, I bet it'll shake up something in M.U.G.E.N.
    Last edited by fixoci3375; 9th February 2020 at 18:09.

  8. #48
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    Default Re: Super Smash Bros. Ultimate (Mod for Mugen 1.1)

    cool cant wait to try it out

  9. #49
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    Default Re: Super Smash Bros. Ultimate (Mod for Mugen 1.1)

    This so sick, cant wait.

  10. #50
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    Default Re: Super Smash Bros. Ultimate (Mod for Mugen 1.1)

    I think this has the potential to compete with SSF2 also a chance for every characther file to be used in the game like if it was Rivals of Aether. I know getting controller to link with the game but after the game been complete, I want you to think if controller options are nessary or nah.

    - - - Updated - - -

    I think this has the potential to compete with SSF2 also a chance for every characther file to be used in the game like if it was Rivals of Aether. I know getting controller to link with the game but after the game been complete, I want you to think if controller options are nessary or nah.

  11. #51
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    Default Re: Super Smash Bros. Ultimate (Mod for Mugen 1.1)

    Quote Originally Posted by Nairu View Post
    I think this has the potential to compete with SSF2 also a chance for every characther file to be used in the game like if it was Rivals of Aether. I know getting controller to link with the game but after the game been complete, I want you to think if controller options are nessary or nah.
    Let me Fix these Typos for you.

    characther = Character
    nessary = necessary

  12. #52
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    Default Re: Super Smash Bros. Ultimate (Mod for Mugen 1.1)

    This Game looks Sick Keep me posted

  13. #53
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    Default Re: Super Smash Bros. Ultimate (Mod for Mugen 1.1)

    Thank you good sir, have a virtual hug to accept my thank you (/._.)/

  14. #54
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    Default Re: Super Smash Bros. Ultimate (Mod for Mugen 1.1)

    @KadirV
    Is this mod for MUGEN or for IKEMEN? I'm sure a lot of people would love to play this online.

  15. #55
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    Default Re: Super Smash Bros. Ultimate (Mod for Mugen 1.1)

    Quote Originally Posted by Dizzy View Post
    @KadirV
    Is this mod for MUGEN or for IKEMEN? I'm sure a lot of people would love to play this online.
    Some people actually use PARSEC for playing mugen online rather than using ikemen, but thats not a bad idea.

  16. #56

    Default Re: Super Smash Bros. Ultimate (Mod for Mugen 1.1)

    Quote Originally Posted by Dizzy View Post
    @KadirV
    Is this mod for MUGEN or for IKEMEN? I'm sure a lot of people would love to play this online.
    I was testing it in IKEMEN and it seems that it has several camera failures and sometimes it doesn't work.
    To fix it, I would have to make a version from the beginning.

  17. #57
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    Default Re: Super Smash Bros. Ultimate (Mod for Mugen 1.1)

    Quote Originally Posted by KadirV View Post
    I was testing it in IKEMEN and it seems that it has several camera failures and sometimes it doesn't work.
    To fix it, I would have to make a version from the beginning.
    Thank you for the info, I guess people who wants to play online still have alternatives such as PARSEC. (I have never used it myself but I've heard it works, so it's all good I guess.)

  18. #58
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    Default Re: Super Smash Bros. Ultimate (Mod for Mugen 1.1)

    Wow,so cool

  19. #59
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    Default Re: Super Smash Bros. Ultimate (Mod for Mugen 1.1)

    Can't wait to get my hands on this imagine team battles with this. It would be wild!

  20. #60
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    Default Re: Super Smash Bros. Ultimate (Mod for Mugen 1.1)

    Looks awesome!

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