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  1. #1
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    Default Jumba Elephant Release!!

    https://youtu.be/UPc6RSrlK88

    I finished another OC character. I wanted to try doing a nice homage to a lot of ninja tropes with a character that may not look the part. You can see her in action and download her here: https://mugenarchive.com/forums/down...ephant-kazecat

    She should work on 1.1 and 1.0 if any issues arise please let me know. I mainly test with just 1.1 so I'm unsure how it will do on other builds.
    I make Mugen characters with huge butts....no, really huge butts.

    Support me On Patreon if you like my stuff.
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  2. #2
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    Default Re: Jumba Elephant Release!!

    lmao.. it is so hilarious when she stand with the kung fu man

  3. #3
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    Default Re: Jumba Elephant Release!!

    Can she inserted as a mid-boss?

  4. #4
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    Default Re: Jumba Elephant Release!!

    Quote Originally Posted by Hikari.EXE View Post
    Can she inserted as a mid-boss?
    I think she could work as a boss character if you wanna use her that way.
    I make Mugen characters with huge butts....no, really huge butts.

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  5. #5
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    Default Re: Jumba Elephant Release!!

    Quote Originally Posted by Kazecat View Post
    I think she could work as a boss character if you wanna use her that way.
    So,it's easy. I also think when a fight between her and 119way's Apollo,a destructible clash will occur

    About your channel of YouTube,I will visit!

  6. #6
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    Default Re: Jumba Elephant Release!!

    I'm late for this ship but there is an infinite combo with Jumba: https://streamable.com/r2x0z

    I don't know if it was planned or if you will decide to keep/remove it. Though it's pretty tricky to remove it as it is now.
    On one hand, adding lag after the run-cancel anymore than there is now will make run-cancel on block not safe, making her presence on block low.
    On the other hand, adding more startup on the LK will not prevent this combo because it's possible to loop it with LP LK HP instead.
    Reducing hitstun on HP is an option too but I don't really know how this will change her character as it is now.

    If it'd come down to me, I'd keep it though. Maybe with scaling of some sort.

  7. #7
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    Default Re: Jumba Elephant Release!!

    Considering what that combo is I thing I'll add more damage scaling for using run stop. But I think its tedious enough that if you can do it consistently you deserve it. I'll try to experiment with this to make either remove the infinite or just make the damage scaling not make it worth it to do it indefinitely.

    - - - Updated - - -

    Quote Originally Posted by Lakuto View Post
    I'm late for this ship but there is an infinite combo with Jumba: https://streamable.com/r2x0z

    I don't know if it was planned or if you will decide to keep/remove it. Though it's pretty tricky to remove it as it is now.
    On one hand, adding lag after the run-cancel anymore than there is now will make run-cancel on block not safe, making her presence on block low.
    On the other hand, adding more startup on the LK will not prevent this combo because it's possible to loop it with LP LK HP instead.
    Reducing hitstun on HP is an option too but I don't really know how this will change her character as it is now.

    If it'd come down to me, I'd keep it though. Maybe with scaling of some sort.
    I went with the easiest option which was just adding hit stun scaling to the Standing Fierce. Please try it out to see if I removed the issue. If this does resolve their issues I'll update the files on this site.

    Also I went ahead and addressed the C.lp -> assist -> C.lp issue too.

    Download:
    (Jumba)
    https://www.mediafire.com/file/ey90vucciyh1t9e/Jumba.zip/file

    (Katrina)
    https://www.mediafire.com/file/hs7r1l6tmcwh94z/Katrina.zip/file
    I make Mugen characters with huge butts....no, really huge butts.

    Support me On Patreon if you like my stuff.
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  8. #8
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    Default Re: Jumba Elephant Release!!

    Quote Originally Posted by Kazecat View Post
    Considering what that combo is I thing I'll add more damage scaling for using run stop. But I think its tedious enough that if you can do it consistently you deserve it. I'll try to experiment with this to make either remove the infinite or just make the damage scaling not make it worth it to do it indefinitely.

    - - - Updated - - -



    I went with the easiest option which was just adding hit stun scaling to the Standing Fierce. Please try it out to see if I removed the issue. If this does resolve their issues I'll update the files on this site.

    Also I went ahead and addressed the C.lp -> assist -> C.lp issue too.

    Download:
    (Jumba)
    https://www.mediafire.com/file/ey90vucciyh1t9e/Jumba.zip/file

    (Katrina)
    https://www.mediafire.com/file/hs7r1l6tmcwh94z/Katrina.zip/file
    I just quick tested both characters it removed both of the issue quite nicely.

    I can do 3 loops with Jumba now, which seems really fair damage wise. Katrina's c.LP is fixed too.
    I'm gonna play more with it but it seems fine for now.

    Nice work!

  9. #9
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    Default Re: Jumba Elephant Release!!

    lol.... just .... lol....

  10. #10
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    Default Re: Jumba Elephant Release!!

    ummmm, lmao

  11. #11
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    Default Re: Jumba Elephant Release!!

    very funny

  12. #12
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    Default Re: Jumba Elephant Release!!

    Quote Originally Posted by ZVitor View Post
    lol.... just .... lol....
    Hopefully she's fun too.
    I make Mugen characters with huge butts....no, really huge butts.

    Support me On Patreon if you like my stuff.
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  13. #13
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    Default Re: Jumba Elephant Release!!

    Hate to sound like the elephant in the room, but... have you considered making buff, curvy, or normal-sized characters?

  14. #14
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    Default Re: Jumba Elephant Release!!

    Its nice that this thread is getting attention again. But did something bring it up that I'm not aware of?
    I make Mugen characters with huge butts....no, really huge butts.

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  15. #15
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    Default Re: Jumba Elephant Release!!

    All of your characters are fat (and really big buns). Not that there's any problem with that, I was just wondering if you'd like to try something new

  16. #16
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    Default Re: Jumba Elephant Release!!

    Quote Originally Posted by C0ll3ct0r View Post
    All of your characters are fat (and really big buns). Not that there's any problem with that, I was just wondering if you'd like to try something new
    Well I'm gonna create what I wanna see because I feel that I haven't seen anyone else really do so.
    I make Mugen characters with huge butts....no, really huge butts.

    Support me On Patreon if you like my stuff.
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  17. #17
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    Default Re: Jumba Elephant Release!!

    You have a point there. OK, I'll stop bugging ya.

    (I wish people made more furry characters, honestly)

  18. #18

    Default Re: Jumba Elephant Release!!

    amusing characters youve made. very different

  19. #19
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    Default Re: Jumba Elephant Release!!

    Quote Originally Posted by [email protected] View Post
    amusing characters youve made. very different
    Thank you!
    I make Mugen characters with huge butts....no, really huge butts.

    Support me On Patreon if you like my stuff.
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  20. #20
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    Default Re: Jumba Elephant Release!!

    Quote Originally Posted by C0ll3ct0r View Post
    All of your characters are fat (and really big buns). Not that there's any problem with that, I was just wondering if you'd like to try something new
    https://www.youtube.com/watch?v=kNohC_UPN44

    That's new.
    I make Mugen characters with huge butts....no, really huge butts.

    Support me On Patreon if you like my stuff.
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