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  1. #1
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    Beware Dengeki Bunko Fighting Climax MUGEN V2.0

    I bring to you: the official DBFC MUGEN, version 2.0!

    What's different here than Danny Garay's version?

    Well, almost nothing, save a few changes:
    -Changed a few characters (Yukina, Taiga, Kirino, Misaka, just to name a few)
    -Replaced Ruby to Kirby, a much more well-rounded character with the cast.
    -Added A LOT more stages, as well as custom victory themes for each character
    -Made a movelist text file for every character, some have pngs (look in the movelist folder)
    -Remade ALL the protraits (sprites are now viewable in the big portrait)
    -Added Human Ball sprites for Tomoka's Human Ball attack
    -Fixed a few bugs
    ~Tomoka's ball attack animations would cause some characters to have double sprites
    ~Characters no longer have idle sprites in certain effects, hitboxes, or when performing/executing certain animations
    -Added Extra palettes (change the .act file to K15Custom.act via Fighter Factory, the palette references you have to guess for yourself)

    Here are a few gameplay images:
    https://ibb.co/Kq9hC5j
    https://ibb.co/WnCMXW5
    https://ibb.co/kVTgC0K
    https://ibb.co/84Jb8w3
    https://ibb.co/R7h44BJ
    https://ibb.co/WcBFLJy
    https://ibb.co/nRMmcGb

    I'd like to thank Maxi Mugen for his screenpack and port templates, Milt Jr. for his Anime Brawl Destiny Battle stage and sound pack (and all of the authors for the stages and sound in his pack), Danny Garay for inspiring me (as well as providing some of the stages) and you for trying this game out.

    As for the chars...
    Kohaku = Miyuki, Taiga, Rentaro, Selvaria, Shana, Emi, Kuroyukihime and Kirino
    Sennou-Room = Ako, Yukina, Kirito, Asuna and Yuuki
    Brynhildr_ = Tatsuya
    S.Y = Custom Misaka and Kuroko
    Websta = Shizuo
    Infantry00 = Tomoka
    Ghost Killer = Akira
    OHMSBY = Kirby, Misaka and Kuroko

    **NOTE** If you wish to change the Misaka and Kuroko in the game, just go into the select.def and change the chars in that way (KNOW THE CHAR FOLDER NAME)

    I always put my heart and soul into compiling the chars stages and sounds, possibly changing portraits or sounds here and there, and making the movelist folder.
    Please, share this game with others, tell more people about this.
    Thank you for making this now 16 year old MUGEN newbie happy :)

    Check me out at my MUGEN profile and ask me if you have any questions or issues:
    https://mugenarchive.com/forums/memb...1-PackManMUGEN

    SPANISH
    Os traigo: el DBFC oficial MUGEN, versión 2.0!

    ¿Qué es diferente aquí de la versión de Danny Garay?

    Bueno, casi nada, guarda algunos cambios:
    -Cambiado algunos caracteres (Yukina, Taiga, Kirino, Misaka, solo por nombrar algunos)
    -Reemplazó a Ruby por Kirby, un personaje mucho más completo con el elenco.
    -Añadido MUCHAS más etapas, así como temas de victoria personalizados para cada personaje.
    -Hacer un archivo de texto de movelist para cada carácter, algunos tienen pngs (mira en la carpeta de movelist)
    -Completa TODOS los personajes (los sprites ahora se pueden ver en el gran retrato)
    -Se añaden sprites de bola humana para el ataque de bola humana de Tomoka.
    -Arreglado algunos errores
    ~ Las animaciones de ataque a la pelota de Tomoka harían que algunos personajes tuvieran sprites dobles.
    ~ Los personajes ya no tienen sprites inactivos en ciertos efectos, hitboxes, o al realizar / ejecutar ciertas animaciones
    -Añadido paletas adicionales (cambie el archivo .act a K15Custom.act a través de Fighter Factory, las referencias de la paleta que debe adivinar por sí mismo)

    Me gustaría agradecer a Maxi Mugen por su paquete de pantalla y plantillas de puerto, Milt Jr. por su escenario y paquete de sonido Anime Brawl Destiny Battle (y a todos los autores por los escenarios y el sonido en su paquete), a Danny Garay por inspirarme ( además de proporcionar algunas de las etapas) y tú por probar este juego.

    En cuanto a los caracteres ...
    Kohaku = Miyuki, Taiga, Rentaro, Selvaria, Shana, Emi, Kuroyukihime y Kirino
    Sennou-Room = Ako, Yukina, Kirito, Asuna y Yuuki
    Brynhildr_ = Tatsuya
    S.Y = Misaka y Kuroko personalizados
    Websta = Shizuo
    Infantry00 = Tomoka
    Ghost Killer = Akira
    OHMSBY = Kirby, Misaka y Kuroko

    ** NOTA ** Si desea cambiar Misaka y Kuroko en el juego, simplemente ingrese a select.def y cambie los caracteres de esa manera (CONOCE EL NOMBRE DE LA CARPETA CHAR)

    Siempre pongo mi corazón y mi alma en compilar las etapas y los sonidos de los caracteres, posiblemente cambiando retratos o sonidos aquí y allá, y haciendo la carpeta de listas de movimientos.
    Por favor, comparte este juego con otros, cuéntale a más gente sobre esto.
    Gracias por hacer esto ahora feliz de 16 años MUGEN novato :)

    Mírame en mi perfil de MUGEN y pregúntame si tienes alguna pregunta o problema:
    https://mugenarchive.com/forums/memb...1-PackManMUGEN

    ENJOY!
    https://www.mediafire.com/file/nawv9e7si5hh0wu/Dengeki_Bunko_Fighting_Climax_MUGEN_%28my_edit%29.zip/file
    *LINK UPDATED 8/31/19, MISAKA AND KUROKO UPDATES*
    Last edited by PackManMUGEN; Aug 31, 2019 at 20:53.
    "Only the skilled can parry all the hits from the longest of special moves."
    Me, 2019

  2. #2
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    Default Re: Dengeki Bunko Fighting Climax MUGEN V2.0

    You might want to fix those images. Can't see a thing.

  3. #3
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    Default Re: Dengeki Bunko Fighting Climax MUGEN V2.0

    That link you posted is broken, or otherwise doesn't work.

    I don't have a problem with A.I., per se, I was just noting that it's common to see a char behave like it doesn't know it's own movelist.

    And looking for A.I. patches didn't even occur to me. I'll have to see what there is.

    It sounds like you didn't change a whole lot, but what do you mean you changed the characters? I can only assume you replaced <insert name> by Xcreator
    with <insert same name> by Ycreator.

    Ah, you replaced Ruby with...K...Kirby? That had to have been a personal choice, because Kirby just doesn't fit here. It's not wrong, just jarring.

    More stages, I just hope they've got the same art style, kinda. It'd be weird to suddenly have a cartoony BG, after all those pastel BGs.

    Victory themes sounds cool.

    Oh god, a typed movelist. For every fighter. Mugasm.

    Meh on the sprites w/portraits thing. I'd take it either way, I guess, but I always like the big portraits better.

    Cool, bugfixes.

    I really wish Kirino's entire support list worked, rather than just a few.

    @aka2010, the screenshots? He must have fixed them, 'cause I see them just fine.

  4. #4
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    Default Re: Dengeki Bunko Fighting Climax MUGEN V2.0

    @combofreak
    1) Kirby was in fact a personal choice. Do you have a suggestion as to what character to replace Kirby with? I would gladly change it to suit your needs
    2) As for character changes, exactly what you said. I replaced Yukina by rakurai to Yukina by Sennou-room, Kirino by YU-TOHARU to Kirino by Kohaku, etc. You should be able to see the authors of all the characters in the post.
    3) Link fixed: If not, I'll add an alternative link via Mediafire later.
    "Only the skilled can parry all the hits from the longest of special moves."
    Me, 2019

  5. #5
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    Default Re: Dengeki Bunko Fighting Climax MUGEN V2.0

    @PackManMUGEN

    1) Oh, no, if you wanted Kirby in there, don't change it on my account. Who am I to say "ur roster sux, change it lol"? If I felt it should be changed, I'd just do it on my personal copy of the game.

    2) Oh, okay. I didn't actually get why you had that author list there. I just didn't connect the two.

    In regards to the changed chars, not knowing the quality/play styles of these other authors, Your version of this actually sounds different enough that I think I'll try it out. I admit that the comments I made above were made based on the first DBFCM I reviewed.

    3) Yeah, the link-
    For Combofreak: If you have problems with AI, like you say you do, I highly suggest getting the AI patches from here, or from this site linked. I'm too lazy to insert AI patches that may be outdated:
    http://mugen< >.com/topic/21598-deng...ghting-climax/


    -still doesn't work. I notice the site url has a bunch of garbage right where it should say "archive", and if i fix that it just gives me a 404.

    EDIT-Just realized something. You thought the broken link was for the game DL, didn't you?

  6. #6
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    Default Re: Dengeki Bunko Fighting Climax MUGEN V2.0

    I love this! Is that project 575 I see OwO

  7. #7
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    Default Re: Dengeki Bunko Fighting Climax MUGEN V2.0

    In a few years i can already see this as a revival to classic fighting games in the modern genre of gaming to give the new blood of gamers the old classics. i'd defo play this

  8. #8
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    Default Re: Dengeki Bunko Fighting Climax MUGEN V2.0

    nice

  9. #9
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    Default Re: Dengeki Bunko Fighting Climax MUGEN V2.0

    Amazing ��

  10. #10
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    Default Re: Dengeki Bunko Fighting Climax MUGEN V2.0

    thank you

  11. #11
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    Default Re: Dengeki Bunko Fighting Climax MUGEN V2.0

    **UPDATE**
    Updated Emi Yusa released, here is the link:
    https://mugenarchive.com/forums/down...mi-yusa-kohaku

    You can change the portraits yourself or I will add a link later.
    Last edited by PackManMUGEN; May 29, 2019 at 01:09.
    "Only the skilled can parry all the hits from the longest of special moves."
    Me, 2019

  12. #12
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    Default Re: Dengeki Bunko Fighting Climax MUGEN V2.0

    Link updated
    "Only the skilled can parry all the hits from the longest of special moves."
    Me, 2019

  13. #13
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    Default Re: Dengeki Bunko Fighting Climax MUGEN V2.0

    Everyone, go ahead and download the Kirby update now included in the thread.
    "Only the skilled can parry all the hits from the longest of special moves."
    Me, 2019

  14. #14
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    Default Re: Dengeki Bunko Fighting Climax MUGEN V2.0

    full game updated. Go ahead and redownload.
    "Only the skilled can parry all the hits from the longest of special moves."
    Me, 2019

  15. #15
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    Default Re: Dengeki Bunko Fighting Climax MUGEN V2.0

    again, redownload... after OHMSBY's Shirai and Tatsuya by Sennou-Room, as well as Kuroneko, I'll be able to call this game complete.
    "Only the skilled can parry all the hits from the longest of special moves."
    Me, 2019

  16. #16
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    Default Re: Dengeki Bunko Fighting Climax MUGEN V2.0

    Oh, cool! I'll give this a try later. Good job! :)

  17. #17
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    Default Re: Dengeki Bunko Fighting Climax MUGEN V2.0

    Holy moly, this game is incomplete ;-;
    I'm still waiting on Tatsuya and Miyuki Shiba by Sennou-Room, then this project shall be complete, unless there are even BETTER versions of the chars, then I would be happy to update them ALL.
    (Izaya Orihara is out, but he's too cheap)
    "Only the skilled can parry all the hits from the longest of special moves."
    Me, 2019

  18. #18
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    Default Re: Dengeki Bunko Fighting Climax MUGEN V2.0

    boom update
    "Only the skilled can parry all the hits from the longest of special moves."
    Me, 2019

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