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  1. #1
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    Default How to make char can dodge???

    My goku char can dodge almost every attack when transform into MUI
    How to make other char can dodge??

  2. #2
    Join Date
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    Default Re: How to make char can dodge???

    Use HitBy or NotHitBy Controller:
    [state HitBy Notching]
    type=hitby
    trigger1=random%2 ;Example trigger
    value=
    value2=
    time=1
    ignorehitpause=1
    persistent=256
    ||
    [state NotHitBy Every Attack]
    type=hitby
    trigger1=random%2 ;Example trigger
    value=sca,aa,at,ap,ha,ht,hp,sa,st,sp,na,nt,np
    value2=
    time=1
    ignorehitpause=1
    persistent=256
    Or use HitOverride Controller:
    [state ]
    type=hitoverride
    trigger1=random%2 ;Example trigger
    attr=sca,aa,at,ap,ha,ht,hp,sa,st,sp,na,nt,np ;Makes you unable to catch with p2stateno in hitdef.
    slot=0 ;default is 0
    stateno=[number of stateno] ;Dodge statedef
    time=1 ;default is 0
    ignorehitpause=1
    persistent=256
    or Make Command
    [statedef -1]
    [state ]
    type=changestate
    triggerall=command="dodge" ;example trigger
    trigger1=statetype=s&&ctrl ;example trigger
    value=[number of stateno] ;2nd Dodge statedef
    ignorehitpause=1
    persistent=256
    A user, who can eliminate you only by using NULL's.
    Legendary 1.0 NULL Coderーコブ(KOBU)[2K16-2K20]。
    コブ(KOBU)[2K16-2K20]
    Currently Working on:
    The God of Chuck Norris & Golden Dark Donald.

  3. #3
    Join Date
    Jun 2015
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    Default Re: How to make char can dodge???

    Moved to Dev Help.
    https://mugenarchive.com/forums/customsignaturepics/sigpic18125_1.gif
    {Signature by Kater15}

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