activate stand.
down, forward, 1punch
also i can upload a video, check this:
https://www.youtube.com/watch?v=F_g0XInv968
activate stand.
down, forward, 1punch
also i can upload a video, check this:
https://www.youtube.com/watch?v=F_g0XInv968
Alright. Try the following steps:
(1) Open jotaro.cns
(2) Find [Statedef 11010]
Then, you will see the following codes:
[Statedef 11010]
type = U
movetype = I
ctrl = 0
anim = 6900
[State 220, 3]
type = DestroySelf
trigger1 = root,movetype = H
trigger2 = parent,movetype = H
(etc...)
(3) Find a spot I marked below:
[Statedef 11010]
type = U
movetype = I
ctrl = 0
anim = 6900
; <-------------------------- HERE
[State 220, 3]
type = DestroySelf
trigger1 = root,movetype = H
trigger2 = parent,movetype = H
(etc...)
(4) Add the "StopSnd" code, at the place I marked above.
The result should be the following:
[Statedef 11010]
type = U
movetype = I
ctrl = 0
anim = 6900
[State 1]
type = StopSnd
trigger1 = root,movetype = H
trigger2 = parent,movetype = H
channel = 0
ignorehitpause = 1
[State 220, 3]
type = DestroySelf
trigger1 = root,movetype = H
trigger2 = parent,movetype = H
Now, the bug is fixed.
(The StopSnd code stops the sound, when the character is hit by an enemy.)
Thank you, that helped a lot!
but the bug continues in the specials, I'll try to fix it here, but I'm not finding the state of jotaro's ORAORAORAORA special
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