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Thread: 1.1 or 1.0?

  1. #101
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    Default Re: 1.1 or 1.0?

    i use 1.0 because i use crossover and 1.0 works but 1.1 gives errors unless if i use smash mod

  2. #102
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    Default Re: 1.1 or 1.0?

    1.1

  3. #103
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    Default Re: 1.1 or 1.0?

    Previously 1.1, but now 1.0 for better stability/performance.

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  4. #104
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    Default Re: 1.1 or 1.0?

    Both of them.


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  5. #105
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    Default Re: 1.1 or 1.0?

    I'd say 1.1, but both are equally fine in my opinion.

  6. #106
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    Default Re: 1.1 or 1.0?

    i like 1.1 more because theres more in it, some stuff might messed up but its still playable

  7. #107
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    Default Re: 1.1 or 1.0?

    1.1 since I never really had any bugs or problems with it

  8. #108
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    Default Re: 1.1 or 1.0?

    I usually stick with 1.0 because that's what I've started with, but 1.1 has its zoom feature tho.

  9. #109
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    Default Re: 1.1 or 1.0?

    For me its 1.1 all the way, i only use 1.0 and winmugen to fix characters bugs and convert them from one version to another.
    The reasons a use 1.1:

    1 - Rendering engine based on OpenGL
    2 - Camera zooming
    3 - Thousands of changes and fixes over other versions.

    List of changes on 1.1:
    http://www.elecbyte.com/mugendocs-11b1/history.html

  10. #110
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    Default Re: 1.1 or 1.0?

    I've been getting really annoyed by the zoom feature, it makes it really hard to follow the action. ESPECIALLY for sprite based stuff.

  11. #111
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    Default Re: 1.1 or 1.0?

    So don't download stages with zoom. I think I have maybe two stages with zoom, and neither are in my select.def. It looks pretty cool to see it in action in a higher resolution than what you could get in the SNK games that had it, but yeah. It's a gimmick.

  12. #112
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    Default Re: 1.1 or 1.0?

    Oh geez, it's STAGES that involves the zoom?! I thought it was a built in thing or maybe character specific? I had no idea it was by stage. Thanks for letting me know! I'll give 1.1 more of a go then.

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