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  1. #1
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    Default (DNF)[Boss] Metal Gear Update 19/04/2016



    Metal Gear is Boss from Dungeon Fighter (not Confused with "Metal Gear Game")
    Found in Castle of the Dead

    http://www.mediafire.com/download/r6...ronekiller.rar

    also Stages for Him (my Favorite BGM stage)
    http://www.mediafire.com/download/j3...ronekiller.rar

    Btw. this is my First on MUGENARCHIVE

    Update 19/04/2016
    - Fix The Blood Screen
    - Add Speed when Biting on Screen
    Last edited by Dronekiller; 19th April 2016 at 07:48.

  2. #2
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    Default Re: (DNF)[Boss] Metal Gear

    Update 08/04/2016
    - Add more time stun on Gear Bullet
    - Replace Gear Bullet to small gear

  3. #3

    Default Re: (DNF)[Boss] Metal Gear

    Good sprites and animations.

    Needs a lot of work on physics and fx though. It has the striking power of a pre SF2 character.

  4. #4
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    Default Re: (DNF)[Boss] Metal Gear

    Quote Originally Posted by Anji Mito View Post
    Good sprites and animations.

    Needs a lot of work on physics and fx though. It has the striking power of a pre SF2 character.
    Well, it's just a Ripping from the game actually but Thank's.

    Update 19/04/2016
    - Add Half Life Condition of Some Attack Move
    - Add FX Spinning
    - Add FX Electric
    Last edited by Dronekiller; 26th April 2016 at 09:02.

  5. #5

    Default Re: (DNF)[Boss] Metal Gear

    This is much better but it still needs a lot of work, especially on FX.

    KFM sounds and hit sparks just don't work out well, a character like this one needs FX that sound and look a lot more powerful. You may want to borrow FX from power house characters such as cyber akuma.

    It also needs more impact force (not damage, impact force) in most hits. One of his moves sends the opponent flying, but everything else has virtually no impact strength, which doesn't fit a big character like this one.

  6. #6
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    Default Re: (DNF)[Boss] Metal Gear

    I use to love DFO but I could never know how to rips the background from the game. wow nice release :D

  7. #7
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    Default Re: (DNF)[Boss] Metal Gear

    Cool release!

  8. #8
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    Default Re: (DNF)[Boss] Metal Gear

    Quote Originally Posted by OldGamer View Post
    I use to love DFO but I could never know how to rips the background from the game. wow nice release :D
    Quote Originally Posted by MLGLORD View Post
    Cool release!
    Thanks, i make sure this char isn't cheap

    Update 26/04/2016
    - Modif Slash Hit to Knockback
    - Add Poison Effect
    - Add Electric Effect
    - Add Poison & Electric Hit

  9. #9
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    Default Re: (DNF)[Boss] Metal Gear

    Good job with the most recent update of Metal Gear from Dungeon Fighter for M.U.G.E.N.
    Last edited by The White; 18th August 2016 at 03:01.

  10. #10
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    Default Re: (DNF)[Boss] Metal Gear

    Quote Originally Posted by The White View Post
    Good job with the most recent update of Metal Gear from Dungeon Fighter for M.U.G.E.N.
    Thank you

  11. #11
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    Default Re: (DNF)[Boss] Metal Gear

    it looks so....hard...i like it

  12. #12
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    Default Re: (DNF)[Boss] Metal Gear

    Trying him now.

    Edit: He is pretty cool, nice animations and makes for a tough but fair boss. It's a lot easier to beat him with super jump though.
    The big thing with him I find is he is pretty predictable because he only seems to have like one basic attack and 2 specials from what I've seen in just training matches with him at max AI. Hopefully more moves would make him a much more versatile character, but that being said he is really good- I like him.
    (Sorry if the source material limits the moves you can do, I don't know anything about dungeon fighter)

    I like the stage a lot as well.
    Last edited by worksa7; 23rd September 2016 at 19:24.

  13. #13
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    Default Re: (DNF)[Boss] Metal Gear

    Quote Originally Posted by worksa7 View Post
    Trying him now.

    Edit: He is pretty cool, nice animations and makes for a tough but fair boss. It's a lot easier to beat him with super jump though.
    The big thing with him I find is he is pretty predictable because he only seems to have like one basic attack and 2 specials from what I've seen in just training matches with him at max AI. Hopefully more moves would make him a much more versatile character, but that being said he is really good- I like him.
    (Sorry if the source material limits the moves you can do, I don't know anything about dungeon fighter)

    I like the stage a lot as well.
    Actually, I'm not face him before(for now, I'm not reach that level), only watching on YouTube video where some player is facing him.

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