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  1. #11
    mulambo is offline wicked and toxic user banned for repeated defamation, spreading plain lies with clear intent to damage people's reputation and/or ruin people's motivation
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    Default Re: Useless Characters

    Quote Originally Posted by GeorgeMaster View Post
    No, they can put chainsaws. They can put in swords. I think YOU are trying to limit the creativity of the developers with this one. Also, I think you went too far with that BOB comment.
    a sword is a thing, a chainsaw is another thing. I just saw Tekken being from half-realistic to complete nonsense after Tekken 6. I liked Tekken 6 a lot, probably it has the best gameplay of the whole series, but Namco also screwed it up a little bit by putting too much stuff.
    that char has chainsaws, missiles, she can also fly, detaches his head which explod and the she has a new one, lol (magic!)... you call this "creativity" ? it's a mess, it's the clear sign that NAMCO had 0 creativity, so it's just some randoms things put together into an appealing concept (well she's fine, after all, for a robot). It's not creativity, it's randomness.
    Oh, but I understand that: afterall she's a cute anime girl. She can even transform into a tank and start stomping on more realistic characters for all I care.

    About BOB, seriously, why do you think they made him loose fat in Tekken Tag 2 ? Face the truth: NAMCO reached the maximum characters. They have nothing else to offer and nothing else is actually required. So they're just munching their own concepts and re-puke them in a glossy shape (how many robots already in Tekken, before Alisa? Jack and all his types and prototypes, Yoshimitsu and a piece of Brian and Kazuya are robotic too. Not to mention Mokujin which is not a robot but a sort of possessed totem). They can't move on to other series because they're afraid of loosing their franchise, so they're asking for help to other companies (Capcom and SNK) so Akuma, Geese and more can join. They're just keeping themselves where they are, instead of trying new things (a new series, for example?). Again, you think it is creative? It's obsessive. But they know their fans eat whatever it's served to them so they'll keep with their Tekken series for ever, as much as "creativity-hungry" people are asking for it (that's how the business goes).

    Still about BOB... went too far? Nope, I just told it how it is: obesity is a disease, not something you can use to hype-up overweight players willing to identify themselves with something different than a perfectly shaped man. It's a matter of target: they know that at least 50% of players (ok, let's say 30%, maybe) are overweight, those were the people NAMCO needed to "fidelize" with. How to increase fidelity with overweight people? Make an overweight char, an obese one, and make him move like he's a trained parkour athlete (veeeeeery realistic!). What NAMCO thought when "inventing" Bob... probably something like "ooooh this looks nice! fat***es gotta love him, lolololzord much money for us desudesudesu!"
    Wonder why they made him lose weight? Probably for the same reason why smoking a cigarette in Metal Gear Solid drains your life out: ethics. They didn't want janitors to ask for a better ethical message about nutrition from them, since Bob's character actually says "obesity is cool".
    Quote my same words if you want, but I've never seen an overweight person performing stunts like that in real life, that's all I said (or just post a video where somebody with as much fat as Bob's does his same things).

    Honestly, this is what I imagine when I think about Bob:
    https://www.youtube.com/watch?v=SUaaX3qC1M0


    so, in my honest opinion, relating some of the new chars to the concept of "creativity" is like comparing McDonald's to the concept of "nutrition".
    those chars are not necessary "ingredients", they're just additives.

    I know it sounds brutal, I know it doesn't sound sweet enough. But the truth is never tasty. It is what it is and I don't like to fool people with lies.
    Last edited by mulambo; Oct 07, 2018 at 16:23.

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