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  1. #41
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    Default Re: Fighter Factory Studio

    i tested the new fighter factory studio,i really enjoyed the new resources, but i canīt test no character, this error always occurs:
    Can't read file: Goku_JUS2.cns

    this happens with all chars, my computer is x86

    - - - Updated - - -

    i tested the new fighter factory studio,i really enjoyed the new resources, but i canīt test no character, this error always occurs:
    Can't read file: Goku_JUS2.cns

    this happens with all chars, my computer is x86

  2. #42

    Default Re: Fighter Factory Studio

    Quote Originally Posted by mulambo View Post
    :thumbsdown: for retro incompatibility, I really hope the future of MUGEN itself won't follow the same "vibe" . really really disappointed.
    Microsoft itself doesn't support XP anymore, all software is moving toward this. Anyway, I can make a XP compatible version using old version of Qt, but this must be left for the next minor release.

    Quote Originally Posted by viniciusonico View Post
    i tested the new fighter factory studio,i really enjoyed the new resources, but i canīt test no character, this error always occurs:
    Can't read file: Goku_JUS2.cns

    this happens with all chars, my computer is x86
    Can you send me a link to this char for testing?

    Added a quick fix for Windows version in the first post. It solves some bugs people reported.

    Thanks!

  3. #43
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    Default Re: Fighter Factory Studio

    Congratulations for this release!

    What are the prerequisites on Windows 7 besides the SP1?
    *edit Nevermind they're listed in the OP.

    @VirtuallTek FFS was uploaded here, if you wish to claim the files, please feel free to ask. That will allow you to update the files and edit the description. I would recommend you to specify the prerequisites in big bold letters near the top, otherwise you'll get hundreds "it doesn't work" comments.

  4. #44
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    Default Re: Fighter Factory Studio

    Last edited by viniciusonico; Apr 04, 2018 at 17:24.

  5. #45
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    Default Re: Fighter Factory Studio

    I'm editing a stage for a Smash Bros. engine in M.U.G.E.N., but when I try to save it says "You can't save a .sff file without palettes" even though I have palettes.

  6. #46
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    Default Re: Fighter Factory Studio

    This is so great

  7. #47

    Default Re: Fighter Factory Studio

    I will change Qt version to 5.6 on Windows x86 in the next version, so XP support will be back.

    UPDATE: BIG FIX added on first post, it solves almost all known bugs.

    @Dizzy can I ask you to don't upload it here? I want to have more control and stats of downloads and make people visit the hot site.

    @RevampedSpider Thanks, I will check.

  8. #48
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    Default Re: Fighter Factory Studio

    Quote Originally Posted by VirtuallTek View Post
    @Dizzy can I ask you to don't upload it here? I want to have more control and stats of downloads and make people visit the hot site.
    Removed as requested. Please check you PM box.

  9. #49

    Default Re: Fighter Factory Studio

    BIG FIX 2 on first post. It solves all issues people reported (at least those I can reproduce).

    Thanks!

  10. #50

    Default Re: Fighter Factory Studio

    I loved the freatures in this, it looked good and was better than old FF3, but i had to switch back to FF3 because i cant save here without errors it always says "** issues found, you cant save without fixing all issues" that killed my experience so until someone knows how to remove that i will just use FF3

  11. #51
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    Default Re: Fighter Factory Studio

    Gotta download this and replace my old FFS...

  12. #52
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    Default Re: Fighter Factory Studio

    This...this must be a dream.

  13. #53

    Default Re: Fighter Factory Studio

    Quote Originally Posted by Trash_Bandicoot View Post
    I loved the freatures in this, it looked good and was better than old FF3, but i had to switch back to FF3 because i cant save here without errors it always says "** issues found, you cant save without fixing all issues" that killed my experience so until someone knows how to remove that i will just use FF3
    To remove that, just fix the errors!
    Click on the red icon on status bar and see what's going on. Double click an item to jump to the location of the error/warning. This was forced on Studio to prevent user mistakes, like useless sprites that never can be referenced as it uses the same group/index of some previous one, (the most common mistake).
    Syntax checking is another thing, on Studio it follows Mugen docs, so it's far more precise than FF3.
    The new version aims to help people create better content and avoid common mistakes easily.

    Thanks!

  14. #54
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    Default Re: Fighter Factory Studio

    When i double click an item to jump to the location of the error it jumps to a random location and not the one with the error.

  15. #55

    Default Re: Fighter Factory Studio

    Version 3.5.1 released guys!

    Quote Originally Posted by Imperius View Post
    When i double click an item to jump to the location of the error it jumps to a random location and not the one with the error.
    You're using the first (not patched) version. It's already fixed.

    Thanks!

  16. #56
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    Default Re: Fighter Factory Studio

    Looking forward to the full release, I can’t wait to see what features they add.

  17. #57
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    Default Re: Fighter Factory Studio

    But this IS the full release...

  18. #58
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    Default Re: Fighter Factory Studio

    Welcome back, pal.

    I can't access to the animation with your new FF Studio.

  19. #59
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    Default Re: Fighter Factory Studio

    They broke the feature that allows you to copy over one sprite from one character into another just by using ctrl+c, ctrl+v. It copies over only the first sprite that the character has, doesn't carry over the palette, and creates a ton of errors (I got as many as 32 one time) that prevent you from saving. If there's a patch that fixes that, I'd be dying to have it, because everything else that this thing affords is just too amazing to pass up.

  20. #60
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    Default Re: Fighter Factory Studio



    Well, I guess I have to stick with 3.0.1 then.

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