I'm trying to make a win pose for my character where they walk over to the losing player and switch animations. However, using P2BodyDist, more specifically likehas my character just switching animations without moving, even if they are all the way across the screen. What did I do wrong?Code:[Statedef 181] type = S ctrl = 0 anim = 20 velset = 0, 0 facep2 = 1 [State 181, 1] type = NotHitBy trigger1 = 1 value = SCA time = 1 [State 181, 2] type = VelSet trigger1 = time = 0 x = 2 [State 181, 3] type = ChangeState trigger1 = P2BodyDist X <= 20 value = 182 [Statedef 182] type = S ctrl = 0 anim = 180 velset = 0,0 facep2 = 1 [State 182, 1] type = NotHitBy trigger1 = 1 value = SCA time = 1


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