https://youtu.be/s0YLVFl7_so
(this character AI, sprites edit and fx are unfinished, but for the moves is quite playable)
* can be done in mid air
/=alternate button
Basic attack buttons=
(All basic attack buttons have a makes a different move when you press or hold forward)
Light punch= x
Strong punch= y
Light kick= a
Strong kick= b
Dash*=FF
super Jump=D,U
__________________________
Chain combo style= (watch the AI to get an easier example than the next explanation)
start with= x-a-y-y-y /or/ x-a-b-b-b /or/ x-a-y-b-y-b-y
then you can cancel with F+x-F+a-F+y-F-C
and so on(sometimes its not so easy to cancel so press more than once)
_________________________________________
SPECIAL MOVES =
counter/reversal=Z
(it will not reverse all moves, but it will dodge/parry most of them nonetheless)
throw forward - back= F+z/B+z
---
basket throw= D,DF,F+z
teleport forward or back*=F+c B+c (hold or change direction) (even while is noted so in the txt, there is no extra move in the teleport)
---
fireball*=D,DF,F+x
(in ground press U or D right after to change height)
(in air press F or B right after to change speed a bit)
---
heavy strong jump punch=in air D+y
______
strong rising punch=F,DF,D+y
[this move will auto parry a wide range of moves]
---
rolling cannon ball=D,DB,B+x
---
shoulder tackle=D,DB,B+y
(cant' be used to cancel because is combo starter)
---
Sean rising punch=F,DF,D+x
---
Sean high rising punch=dash-F,DF,D+x
---
tornado to stomp kick*=D,DB,B+a (on mid air makes stomp kick only)
(press U or D right after to change height)
----
tornado kicks*=D,DB,B+b
(press U or D right after to change height)
---
jump sweep= D,DF,F+a
----
dash kick=F,DF,D+a (press F or B right after to change speed)
this move can auto block some atacks
----
______________________________________________
SUPER MOVES:
hyper blazing punch=D,DF,F+y(self-charging supermove,don’t requires power)
(this move has armor based on how strong the opponent atack is)
but leaves open space to be punished, use as a counter move
The next super moves may cancel special moves or other supermoves requires 1000 power, unless otherwise noted.
hyper hado burst= D,DF,F,B+x
---
hyper fire basketball= D,DF,F,B+y
(press U/D+/L/R just at the beggining to change direction and/or speed)
---
hyper mega ultra super Sean rising punch(requires 2000 power) = D,DB,B,F+x
---
super hiper ultra mega Sean combo(requires 2000 power)= D,DB,B,F+y
(has a glitch that makes not consume super gauge when it auto blocks an enemy move when just at the beggining)
----
super reversal(requires 1000,but only consumes 500 if it misses)D,DB,B+z
(it will not reverse all moves, but will dodge most of them nonetheless)
---
super teleport/cancel(? power)=D,DF,F+C
press y to make a teleport punch
(this move is unfinished)
---
DOWNLOADSM.A. Link: https://mugenarchive.com/forums/down...iro-fuentealba
Alternative Link: http://www.mediafire.com/file/qe4erzfe98uvre3/Sean_Old_Man-39.rar






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