UPLOAD, SHARE, PRESERVE MUGEN FOR ETERNITY!
a missing category? request it here.

Results 1 to 2 of 2
  1. #1
    Join Date
    May 2015
    Location
    Posts
    13
    Uploads
    17
    Comments
    2

    Default Introducing SpriteClub!

    Hello! I am Arxos, creator of SpriteClub and writer of AI (edit) patches.
    By all means, please check my patches in this thread!


    What is SpriteClub?
    SpriteClub is an automated Mugen betting site. Featuring a roster of 7000 characters and growing, across 1100 stages, while listening to a playlist of over 2400 songs. Our matchmaking system automatically generates matches and tournaments for everyone to bet on, as well as an exhibition period for users to request matches on. Sign up is free, and all the money is fake. This is purely for fun!

    What kind of matches can I expect?
    SpriteClub features several advanced matchmaking methods. SpriteClub's matchmaker will generate 1v1, 2v1, 2v2 and even 3v3 and 4v4 turns-mode matches. It can do so based on a total of 3 different matchmaking algorithms (Division, Rated and Free) to constantly create new, different and exciting matches, no matter how strong or weak a character may be.

    Besides matchmaking, tournaments are hosted as well. The tournaments range in size from a mere 8-bracket, to a massive 64-bracket -- with either a double or single elimination system. Even larger tournaments are possible, but those are generated manually (for example, we had a multi-day 512-bracket tournament a while back). Tournaments can be generated in every format that matchmaking matches can be generated with.

    Lastly, there are exhibition matches. Users can request specific characters to duke it out against each other in anything from 1v1 to 4v4 matches. Specify the stage as well as the song that should play during the match to create the exact match you want to see... You are the creator!

    If you're interested in reading more details about our matchmaking system, check out this thread on our forums.

    Is there anything else to do on SpriteClub?
    Recently we have frequently started to do Community Tournaments, where users can select characters or teams to compete in a tournament. Please check out this thread for more details.
    Besides Mugen betting however, we also do betting on FGC events such as SFV and UMVC3, as well as a few other major Twitch events (most notably, we watch & create silly bets for Games Done Quick events, come join us on July 2nd to July 9th this year!). This is done on the 'Live' version of our website, found here, however note that this part of our site may be inactive for extended periods of time when there are no events of note to cover (currently, we're also a bit understaffed to cover much).

    Any other special features worth mentioning?
    I do have some shout outs to some awesome features!
    - Character sprites and portraits can be viewed on each respective character page.
    - Characters already on the roster continue to receive updates. Character crashes are often fixed manually, or in case the crash is not so easily fixed, only the unstable palette is banned.
    - SpriteClub runs on Mugen 1.1! You wanna put zooms on your character? Go ahead, we can handle it!
    - We've worked hard to convert a sizable number of characters that were thought of as WinMugen only to be compatible with Mugen 1.1. I've actually written a tool for this which may be released at a later date.
    - Characters with palettes that are unstable or excessively annoying have only that palette banned from exhibitions, rather than the character in its entirety.
    - Advanced crash detection, in particular with regards to tournaments. If a tournament match gets stuck 3 times in a row, the match is automatically resolved based on round score (or a coinflip if even).

    Can I add to the roster?
    Absolutely! This section of our forum details the guidelines for submitting characters or stages to add to our roster, as well as songs for our playlist (keep in mind that your submissions may be rejected, however).
    New characters are added frequently, currently at a bi-weekly pace. This starts at the first matchmaking session after Friday 8 PM UTC, where for the next 24 hours characters from a large pool of new characters are gradually introduced to the roster during a 'debut' mode. Please check the earlier link for more details.


    Please feel free to ask any questions!
    Last edited by Arxos; 20th April 2017 at 22:25.

  2. #2
    Join Date
    Aug 2016
    Location
    Posts
    3
    Uploads
    0
    Comments
    0

    Default Re: Introducing SpriteClub!

    A splendid place for authors such as myself to show off their work and improve upon them.

    Also just pretty fun in general, even if one isn't a Mugen character author.

Similar Threads

  1. Introducing
    By Mojkoe in forum General discussions forum
    Replies: 1
    Last Post: 29th November 2016, 02:55

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •