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Thread: Palette selecting I think?

  1. #1

    Default Palette selecting I think?

    Hey everyone, so i've been making a character for some time now, I'm nearly done. I just have a question about palettes. So some characters when in mugen start as their normal color if you select them with A. And start as a different color when you select them as B. AND some characters start in their transformed state if you select them with a certain button. How do I go about making my character do these things? He does have a transformation so i'd love info on both if possible. I'm sorry if this has been asked, I just wasn't sure what to look for, most of what I could find is just about making palettes or adding them to a new image which I know how to do already. Thanks in advance!



  2. #2
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    Default

    So to clarify, you're trying to assign specific palettes to specific buttons when you select the character, depending on what button you press? If so, go to the definitions tab in fighter factory and set up the pal.defaults and the [Palette Keymap]. For example, my Raven looks like this....


    [Info]
    name = "raven_TT"
    displayname = "Raven"
    versiondate = 10,31,2021
    mugenversion = 1.0
    author = "Pulloff"
    pal.defaults = 1,4,3,6,5,2

    localcoord = 1280,720

    [Files]
    cmd = raven_TT.cmd
    cns = raven_TT.cns
    st = raven_TT.cns
    stcommon = common1.cns
    sprite = raven_TT.sff
    anim = raven_TT.air
    sound = raven_TT.snd
    ai = raven_TT.ai


    [Palette Keymap]
    x = 1
    y = 4
    z = 3
    a = 6
    b = 5
    c = 2

  3. #3

    Default Re: Palette selecting I think?

    Okay perfeccttt thank you, my only question still is how would I make it so when I select him with a certain button he begins in his transformed state? like I have a goku that will start in base form with A, super saiyan with B and so on how would I do this? I tried looking at that goku specifically in FF and couldnt quite figure it out.

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    Default Re: Palette selecting I think?

    Ohh that I'm not sure - I know there's a way though. I imagine it's the same or very similar to when people make certain moves only apply to certain palettes. Something that says, "this palette = State whatever the transformed idle state number is"

  5. #5

    Default Re: Palette selecting I think?

    AH! alright, that gives me a good starting point at least, I think i should be able to figure it out if i play with it some!

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