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Thread: Randomized projectile attack

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    Default Randomized projectile attack

    I've been working on a character for a few days now, and one of the ideas i had was to make them throw a random projectile a la Hisen-ko. Can anyone give me pointers on how to do this? I tried looking at an old version of Hisen-ko for reference but it was a confusing mishmash to me.



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    My raven does exactly that. Look at her code. She's on my downloads page. Essentially it works like ur making multiple intros. Its her telekinesis special

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    Default Re: Randomized projectile attack

    Quote Originally Posted by Pulloff View Post
    My raven does exactly that. Look at her code. She's on my downloads page. Essentially it works like ur making multiple intros. Its her telekinesis special
    I saw, although I meant the projectiles should have different properties from each other.

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    Default Re: Randomized projectile attack

    Oh. Then you would first make a state with a random argument and when the input is met, it randomly calls one of the other states. Ud have a new animation and state for each projectile to be randomly called

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