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  1. #1
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    Default Expanding on MUGEN?

    I noticed that for all intensive proposes, official development appears to have pretty much stopped.
    I also was made aware of a SSB Mod for the engine. Something that Drastically changes the engine.

    So that got me thinking: In what ways could we expand the functionality of the engine?
    Here are some basic examples:
    Multiple SFF: for costumes and transformations to function more reliably.
    Story.DEF: A file that goes in a character's directory, specifies who to fight and to play cut-scenes at scheduled intervals.
    Stage interactions: Self Explanatory.
    an integrated Tag Function: Like the MVC series.

  2. #2
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    Default Re: Expanding on MUGEN?

    Multiple sff woldnt be posible because it use only one for characters but if you know coding then you can use some stuff with palettes for example first to sixth palete chris with orochi version transform and from seventh to 10 orochi since start this has been made with mk3 smoke you press start and he would start in human version instead of robot.
    Mugen dont have story mode.
    Interactive stage well this is already developed as a hack but is made and working.
    Tag system well there are workarounds lke tag uno system and others.

    With all this said the only things that can be done to the engines are hack but since the so called hackers only know how to make cheat tables for cheat engine i will see very hard that someone hack the engine.
    Most of the implementations are to the common1.cns so modifying that file will increase the capabilities of the engine but only in how the fights develop something like kof96 gameplay or kof99 gameplay or asuka 120% gameplay and like that.
    STory mode can be achieved with something you find here in tools,here interactive mugen (this was used for a kof mugen that had stuff like broken floors and similar) http://www.mediafire.com/file/1d2mks...Mugen+Test.zip

  3. #3
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    Default Re: Expanding on MUGEN?

    I can't find that version of smoke anywhere. Can you point me in the direction?

  4. #4
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    Default Re: Expanding on MUGEN?

    it was on the site of mortal kombat project but the site and forums are down

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