I noticed that for all intensive proposes, official development appears to have pretty much stopped.
I also was made aware of a SSB Mod for the engine. Something that Drastically changes the engine.
So that got me thinking: In what ways could we expand the functionality of the engine?
Here are some basic examples:
Multiple SFF: for costumes and transformations to function more reliably.
Story.DEF: A file that goes in a character's directory, specifies who to fight and to play cut-scenes at scheduled intervals.
Stage interactions: Self Explanatory.
an integrated Tag Function: Like the MVC series.