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  1. Re: A x ◿ - MUGEN WORKS IN PROGRESS - FULL GAMES

    Presenting the new Spider-Man Project!

    https://i.imgur.com/MpiADI9.png

    Left is the default MvC model and on the right is a possible new stance edit?

    I've decided on this palette and I may...
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    Re: Left4Joker News

    My apologies.
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    Re: Left4Joker News

    Is the Marvel Vs Capcom section divided between MvC1, MvC2, etc.

    It would be nice to download exactly what I want. I kept getting MvC2 hitsparks when I wanted the classic MvC1 fxs. Also is X-Men...
  4. Re: A x ◿ - MUGEN WORKS IN PROGRESS - FULL GAMES

    Now working on Spider-Man!

    https://i.imgur.com/eyFen4E.jpg

    As you guessed it, this spider-man is gonna have TAS voice and I'm gonna use ideas from various media outlets such as Spider-man...
  5. Re: A x ◿ - MUGEN WORKS IN PROGRESS - FULL GAMES

    Wolverine Edit/Add-on 2017

    https://mugenarchive.com/forums/576546d5bf292b9424d94fde84f7b5a3/images/Wolverine_91235.gif

    DOWNLOAD
    https://mugenarchive.com/forums/downloads.php?do=file&id=62850
    ...
  6. Re: A x ◿ - MUGEN WORKS IN PROGRESS - FULL GAMES

    Ok I'm on the very last thing, the grab. Everything else is done. I went back and fixed some stuff here and there. Expect a release by my next post today. There are some glaring big bugs though that...
  7. Re: A x ◿ - MUGEN WORKS IN PROGRESS - FULL GAMES

    Nothing special to show but there are updates done!

    Wolverine now has sweet new sounds ripped directly from the TAS and the x-men movies. Lines, sounds, and fxs and even some win quotes mixed in....
  8. Re: A x ◿ - MUGEN WORKS IN PROGRESS - FULL GAMES

    I finally blotted out all of wolverine's eyes! Also I did a stance edit. To the right is the original for comparison with default palette.
    ...
  9. Re: A x ◿ - MUGEN WORKS IN PROGRESS - FULL GAMES

    I believe IMT all ready did an avengers vs x-men full game! I was hesitant at first to include any x-men characters in this full game and what I picked was just for the bare essentials. I have...
  10. Re: A x ◿ - MUGEN WORKS IN PROGRESS - FULL GAMES

    Well then you'll love this new great news. I figured out the A.I., so now Wolverine uses his new specials and supers/hypers but he also uses his default a.i. comboes and specials. Unfortunately I am...
  11. Re: A x ◿ - MUGEN WORKS IN PROGRESS - FULL GAMES

    Thanks

    Okay, wow, sorry about that delay.

    Anyway, here's that move and btw it looks and works awesomely in game! Nice fxs go with it!

    https://i.imgur.com/xnUjY4y.gif After contact...
  12. Re: What are your "standards" for mugen characters

    I know what you mean, I often have to go back and add in more a.i. and upgrade others.

    I'm no expert, in fact I just rip off other people's work. What I can tell you though is look for other...
  13. Re: What are your "standards" for mugen characters

    Man you should release those A.I.'s, A.I. is like everything and if a character doesn't have a decent hard one then it's hardly worth keeping to fight against. Sure you can play it but having a...
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    Re: What could i make?

    If you do actually consider spriting, I would like to suggest a new original street fighter character, they would fit in just because it's street fighter and you can pretty much do anything in...
  15. Re: A x ◿ - MUGEN WORKS IN PROGRESS - FULL GAMES

    Okay, currently working on the final special attack. So the special will start with wolverine running at p2 with his claws open. At the point of contact a white flash will happen and then wolverine...
  16. Re: A x ◿ - MUGEN WORKS IN PROGRESS - FULL GAMES

    Okay Wolverine officially has a projectile now XP

    Introducing the claW SPARKS

    https://i.imgur.com/V7uXZhx.gif https://i.imgur.com/etOpqRN.gif

    It's fully coded and works pretty well. He shoots...
  17. Re: A x ◿ - MUGEN WORKS IN PROGRESS - FULL GAMES

    I'll be doing Venom eventually, I may add some Glacius there! Like a symbiote Lance ;)
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    Re: What could i make?

    I've seen some character for mugen based on the new street fighter games. Try downlaoding and then dissecting those characters to edit Kfm into a sfV character. Then take what you learned and...
  19. Re: What are your "standards" for mugen characters

    That's true, in mugen you can have a character with tag system and another one with brutalities and fatalities XD

    In mugen you can do anything! The standard(s) is up to the user.
  20. Re: A x ◿ - MUGEN WORKS IN PROGRESS - FULL GAMES

    Nothing new sprited but I reused some oild animations to form this very effective and useful move. Introducing Wolverine meets sabrewulf!
    ...
  21. Re: A x ◿ - MUGEN WORKS IN PROGRESS - FULL GAMES

    Okay here's the Double claw lift!

    https://i.imgur.com/c7VpaED.gif

    It can be used to juggle the opponent several times. The move is fully coded and looks good in game. Just 2 specials left and...
  22. Re: A x ◿ - MUGEN WORKS IN PROGRESS - FULL GAMES

    I hope it'll really come together when I modify the stance. Not sure if I'll do a completely new one as I love the aniamtion in the original though I could use more ferocity.

    Anyway, here's a...
  23. Re: A x ◿ - MUGEN WORKS IN PROGRESS - FULL GAMES

    Well I'm keeping a lot of the old moves but they have been remapped and I'm not sure if the comboability is intact with all my modifications. Unfortunately I'm not a real good combo MvC player but...
  24. Re: A x ◿ - MUGEN WORKS IN PROGRESS - FULL GAMES

    I had to do it, the next move!

    https://i.imgur.com/MRqi6vm.gif

    The actual move has been reworked so it looks really different from this preview but basically the same idea. I thought of maybe...
  25. Re: A x ◿ - MUGEN WORKS IN PROGRESS - FULL GAMES

    Here is the next Dimension inspired move/attack

    https://i.imgur.com/I3PkDus.gifhttp://pa1.narvii.com/6174/f88342836a455d93c75974d28d7adc8daed47792_hq.gif

    This is fully coded and it works...
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