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  1. Replies
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    Re: Favorite Screenpacks?

    Currently usinng E.O.F
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    Wasn't expecting anyone to make the .def for me....

    Wasn't expecting anyone to make the .def for me.

    It's working now. Thanks.
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    Re: Order not working

    So weird thing happned. I fought Every single order one character, exceeding the maximum number of matches, (being nine) Before beginning to fight order 2 characters.






    And Captain Falcon...
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    Re: Order not working

    Characters can still appear out of order.
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    Re: Order not working

    Works sometimes, but order zero characters such as jago appear, as well as other characters appearing on wrong stages.
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    Order not working

    So I'm trying to setup an order for my side MUGEN, but characters appear on random stages and out of order. How do I fix this?




    Code:
    ; row 1
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    Re: Character select.def name not working

    Thanks! I've been installing characters for awhile, now I know what to do if a character doesn't work!
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    Re: Character select.def name not working

    I was just wondering what the .def name was for the character was. I copied the folder name, pasted it in the .def and it didn't show up on the roster.
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    Character select.def name not working

    So I'm trying to use this character (http://mugenarchive.com/forums/downloads.php?do=file&id=12134) but the select.def name isn't working. How do I get it to work?
  10. Re: Character Specific Winquotes not working

    Didn't work.
  11. Re: Character Specific Winquotes not working

    https://drive.google.com/open?id=0B5341ktwK4HgeTZic2hmRGFoQkU


    There it is, my interesting edit.
  12. Character Specific Winquotes not working

    So I had some working winquotes and all of a sudden, they just stopped working. Can anyone help?

    Here's my code:
    [Statedef -3]


    [State -3, VictoryQuote]
    type = VictoryQuote
    trigger1 = !time...
  13. Thread: Super move.

    by Silverzero
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    578

    Re: Super move.

    Ah, I see, I meant to say make it a requirement.
  14. Thread: Super move.

    by Silverzero
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    Re: Super move.

    Well, as it turns out, that didn't work. If ya want to see the statedef coding for the move, here it is
    ;ULTRA
    [Statedef 210]
    type = S
    physics = S
    movetype = A
    anim = 5983
    ctrl = 0
    velset =...
  15. Thread: Super move.

    by Silverzero
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    578

    Re: Super move.

    Thanks!
  16. Thread: Super move.

    by Silverzero
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    578

    Re: Super move.

    Where do I place that in the code
  17. Thread: Super move.

    by Silverzero
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    Super move.

    So I have coded a move, how do I make it so it costs 3 levels?
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    Knockback reduction and super

    https://www.youtube.com/watch?v=RsO-_K6nvY8&feature=youtu.be

    How do I reduce knockback on a character's move, and after that, make it a level 3 super?
  19. Re: Bahn from virtua fighter vs tekken 2 and fighting vipers in sf4 style (upload so

    Good! Sprite doesn't look bad.
  20. Re: Error message: Undefined command label:

    Custom CvS ryu edit. Unreleased til' I give him this custom move. ( shinryuken) Version 1.0. If you need to edit it yourself i'll send you a pm with a private DL link.
  21. Error message: Undefined command label:

    Error message: Undefined command label: "Ź¸—´Śť2".
    If not misspelling in CNS, check CMD
    Error parsing [State 1100, VarSet]
    Error in [Statedef 1100]
    Error in cvs_common.cns
    Error loading...
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    Re: First character you got

    A'int that the one with the huge file size?
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    Re: MvC SFIII Ryu

    Huh, wonder how that happned.
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    Re: MvC SFIII Ryu

    Weird i got this


    1154
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    Re: MvC SFIII Ryu

    It seems to be pots ryu that was recently posted
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