This is a question based off of CORE-A gaming's video about the skill gap becoming smaller. Would you rather play a game with more skill than luck, or more luck than skill?
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This is a question based off of CORE-A gaming's video about the skill gap becoming smaller. Would you rather play a game with more skill than luck, or more luck than skill?
more skills than luck for me. My luck kinda sucks mostly :wavetowel:
more skill than luck, rng can hate anyone
more skill than luck, but.. Im pretty good rng wise, (Thank you Hero) so I don't really mind.
Combos, lots and lots of big flashy combos hahahahaahha
More skill for sure if its a game like this but if this were to have a mod that some how made it into an arpg than luck might be the way
Pretty much everything..i see video games as a form of art, i specially like how video games can bring people together. Fighting games are no different, though i do prefer a proper balance between luck and skill as both can be pretty good.
I can’t be like everyone else and say everything, but for me it’s how it’s made and how it not only keeps you on forever but it is one of our main way as gamers to pass time but to do something we love. Almost like it’s an everyday hobby, I honestly can’t wait for what the future has in store for games.
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I agree completely bro, gaming led to forums and servers like this so we can all communicate about what we all love, GAMES.
AI Balance
Good animation frames
Perfect soundtrack
etc.
Un juego es para probar las habilidades de un jugador, si el juego esta basado en suerte no creo que buenos jugadores quieran participar, por que en cierto modo un juego en base a suerte no da ningún merito al jugador, para mi lo que le da un plus a un juego son los items escondidos, rutas escondidas, o cosas que te permiten un poco mas de modalidad en un juego
Good Sountrack
Skill, no matter if you are bad, you can improve with practice, even so you always need a bit of RNG in games. The problem is when games make an overuse of that RNG factor.
A proper balance of both, as well a consideration of how the game will age.
Properly that "Wow-factor" you get. You know like a cool flying mechanic or the satisfaction of shooting enemies and so on. Its all about feelings G.
Luck is important to adding variety to games, but skill is a bigger value to me. Also too much luck can just make many things unfair, though games like mario party use this to their benefit.
Skill,gameplay and good soundtracks.
I like the fun that games give, for it helps me bond with my friends and family.
I prefer skill over luck. Luck is kind of unfair (at least for me) sometimes.
I like watching storied unfold. my favorite RPG to this day is Legend of Dragoon.
True, Videogames can bring people together and in the end even in a competitive scenario fun is important. I love that communities can just appear because of a single game, and then grow into something bigger with everyone being there, together, discussing not only about what initially formed their bonds in that community but also about other things, sharing their bonds and making new ones. It's just something beautiful about games.
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Although i don’t always understand when a story is unfolding, i do agree it indeed is quite amazing when you notice that, little by little, the story progresses and the world around you and your character is changing. A good game knows how to tell a story and immerse us in the world made just for that game, be it 3D or 2D, Fighting or RPG. It's the third most important factor in a game ([this i just my opinion] only staying behind gameplay and graphics [by graphics i mean if it looks nice or not, not necessarily realistic like most like to think]).
GAMES IN GENERAL
1. The story (well written; believable; world feels alive and lived on)
2. The character/s (well written; believable; well defined purpose)
3. The gameplay (easy to control; fun rewards system)
FIGHTING GAMES
The aspect of it being easy to pick up and play but difficult to master.
The soundtrack is almost always really important for me. Celeste had perfect music for example.
I feel like a game with more luck or skill should be built around that luck and how you use it, like traditional card games.
I myself like games with alot more skll than luck, makes me feel like I'm truly good or bad without much room for arguement
Soundtrack