Bowser released by K6666orochi (23/07/2019)
VIDEO:
https://youtu.be/mD4ah9QlJxk
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MOVELIST:
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The Grand Finale
~D, D, a+b
Fire Breath
~D, DB, B, a+b
Banzai Bill (if you hold back changes the direction of the attack)
~D, DF, F, a+b
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Bowser bomb
~F, D, DF, b
Fireball(Air)
~D, DF, F, c
Fireball(Air)
~D, DF, F, b
Fireball(Air)
~D, DF, F, a
Piranha plant
~D, DB, B, c
Fly Guy
~D, DB, B, b
Chargin Chuck
~D, DB, B, a
~Charged punch
hold c
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DOWNLOAD:
https://mugenarchive.com/forums/down...-0-k6666orochi
Re: Bowser released by K6666orochi (23/07/2019)
That's some very good spriting from the creator, his shovel knight character also looks really good. I'll test both later on in the day most likely.
Re: Bowser released by K6666orochi (23/07/2019)
I love the graphics for this bowser
Re: Bowser released by K6666orochi (23/07/2019)
That version is better. :)
Re: Bowser released by K6666orochi (23/07/2019)
we need a well codded smash bross for mugen, nice char!
Re: Bowser released by K6666orochi (23/07/2019)
Nice sprite and fun moves. Looking forward to giving this a try!
Re: Bowser released by K6666orochi (23/07/2019)
Re: Bowser released by K6666orochi (23/07/2019)
I would love to download this Bowser. I can't right now since of the community event sht. It looks pretty clean I like the use of the Mario and Luigi RPG game sprite.
Re: Bowser released by K6666orochi (23/07/2019)
Nice sprites, gonna give it a try
Re: Bowser released by K6666orochi (23/07/2019)
K6666orochi updated the Bowser.
Code:
Times were changed in some animations.
The infinite combo was fixed with the A button.
The collision boxes of many animations were changed.
More sprites and sounds were added.
The time of the 1500 animation was increased.
The color of the Super BG was changed.
Bowser is now "heavier" when running, jumping and dashing.
The sound of running, walking and landing on the ground was changed.
Now the piranha plant can only appear once.
It was changed to Goomba by Chargin Chuck.
Sounds were added to Fly Guy and the bomb he drops now reaches the ground.
Piranha plant now turns if the opponent is on the opposite side.
More palettes were added.
The portrait 9000.0 was changed.
The character's defense is now 100 instead of 110.
The code Nep's Helper-detection was added.
Banzai Bill can now change direction if it is held back and the damage was reduced even in combos.
The astral heat of bowser was changed, the name of the attack is the same starts the same but if it hits the opponent it becomes Megadragonbowser.
Explods were added in the Charged punch attack.
Now Bowser does land correctly when he catches the opponent in the air.
An animation was added as in the M&L game Bowser's inside story every time Bowser wins the fight with Banzai Bill or Fire Breath.
An intro was added against Mario.
The Ex version of the Fireball attack goes in the same direction as the A and B version the damage and the effect is the same as in version 1.0 but now its speed is slower.
Re: Bowser released by K6666orochi (23/07/2019)
This looks like something that I have been jonesing for for a long time now. Good work. Can't wait to give it a try.
Re: Bowser released by K6666orochi (23/07/2019)
Re: Bowser released by K6666orochi (23/07/2019)
Awesome job with another great bowser character
Re: Bowser released by K6666orochi (23/07/2019)
Really good job! Plays really well.
Re: Bowser released by K6666orochi (23/07/2019)
i play four games of Mario and Luigi and the best is the Mario and Luigi inside story, and the battle of two bowsers is the best, great job :smile:
Re: Bowser released by K6666orochi (23/07/2019)
Now i can play bowser vs bowser in mugen!
Re: Bowser released by K6666orochi (23/07/2019)
Re: Bowser released by K6666orochi (23/07/2019)
looks good gonna add this tyvm
Re: Bowser released by K6666orochi (23/07/2019)
Looks like a solid bowser Mugen
Re: Bowser released by K6666orochi (23/07/2019)
I forgot to mention here that Bowser was updated on October 21, 2019.
Code:
10/21/2019 v2.0
- Updated the gameplay to version 2.0 of the "OHMSBY" style chars.
- Explods were added at the beginning of the astral heat.
- An explod was added when using ultimate burst style person 5 mode.
- The speed of the hit loaded with the C button was increased.
- Now when the loaded hit only pushes the opponent if he is on the ground when performing "OK", "GOOD" or "GREAT!".
- The state of landing was added when Bowser uses the Fireball attack in the air (except in the EX version).
- Now the 2B hit cannot be canceled with a dash or double jump if it hits the opponent.