How do I set the order of the characters I fight?
Video tutorial (if you don't like reading) :
[MUGEN tutorial] How to set up the arcade order properly
Plain text tutorial :
At the bottom of the select.def file you will see something like this :
arcade.maxmatches = 1,1,1,0,0,0,0,0,0,0
There should be two of these, one for arcade and another one for team arcade.
As you can see there are 10 numbers and you can assign 10 different orders (or tiers) to your characters.
The current setting above is for three matches that follow the order 1, 2, and then 3 and the game is over.
Now let's say you want to fight all your characters randomly then one boss type character at the end. Let's also say you have 10 characters. You can set that like this :
arcade.maxmatches = 9,1,0,0,0,0,0,0,0,0
This would cause you to fight randomly 9 characters which have the attribute
order=1 and fight 1 boss type character which has the attribute
order=2 then the game would be over.
Now you will need to add the order attributes to the characters and this is how :
KFM, stages/kfm.def, order=1
Ryu, stages/ryustage.def, order=2
In the above setting, this would cause KFM to be among the nine characters you fight at order=1 and Ryu to be your boss type character.
Note that you can set the order attribute all the way up to 10 which is the limit.
If no value is assigned, the character will automatically be assigned an order value of 1.
Note also that the order is the second character attribute after the stage, so it needs to be preceded by two comas.
So the following setting is
incorrect and will not work properly because one coma is missing :
Ryu, order=2
This is the
correct syntax :
Ryu, , order=2
or
Ryu, stages/ryustage.def, order=2
There is also a special attribute
order=0 which will cause a character to be banned from the arcade encounters. For example :
BannedChar, , order=0