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Downloads: Fighter Factory 3.0.1 Final

Fighter Factory 3.0.1 Final

Uploaded by May 07, 2015
Author Author VirtuallTek
File Size File Size 20.40 MB
Views Views 133,012
Downloads Downloads 38,751
Last Reupload Last Reupload Never
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Fighter Factory 3 ( by VirtuallTek Systems is the latest stable installment of the most popular, most powerful and most user friendly MUGEN development utility. VirtuallTek FF has imposed itself as THE must have application for the MUGEN community, second only to MUGEN itself.
Official website : www.virtualltek.com

There are three archives regrouped: x86, x64 and linux. Make sure you install the prerequisites listed below.

New! Become a Patron and decide which features will be implemented next in FF!


Quote Originally Posted by VirtuallTek

Today, I'm releasing Fighter Factory 3 to the public. This program is a hard work of more than four years.
It has some great improvements:
- Very fast.
- Smooth.
- Supports Windows 7 features.
- Multi-platform.
- Highly customizable.
- Can create and edit more than just characters.
- Uses a caching system that supports compression + filtering.
- New text editor capabilities like code folding and syntax validation.
- Supports OpenGL for rendering.
- Fully unicode.
- Integrated Lua scripting system.

Briefy description

Fighter Factory 3 is a full featured M.U.G.E.N. editor. Using it, you can create and edit characters, stages, fonts, and everything you want. This new version provides full support for M.U.G.E.N. Beta and 1.x versions.
Now, you can use the interface that you want, like Classic and Ultimate versions of Fighter Factory. In addition, you have the Neo interface, with more options and a better look.
Fighter Factory isn't an automated program. It provide all possible tools and functions to allow the user to use your creativity and make your projects in a fast and easy way. The program will not do all the work for you. ;)

Main features

- Interface similar to Classic and Ultimate versions.
- Support for M.U.G.E.N. Beta and bellow, including the private 1.1 Alpha.
- Improved backup functionality (sub-folder with the current time/date each backup).
- Improved Run in M.U.G.E.N. function (allow more than one M.U.G.E.N. to be defined).
- Supports Undo/Redo in SFF and SND (AIR with the full text mode).
- Quick find mode to easy and fast search in any editor (Backward, Circular, RegExp, Case sensivity).
- DEF in text mode.
- Supports Cut/Copy/Paste in SFF.
- Better image editing capabilities.
- New interesting functions: 'split RGB channels' and 'Save sprites (aligned)' in SFF and 'Use this CLSNs in all other instances of this frame' (AIR).
- Palette editor similar to the Classic version, with more functions.
- Better GIF generation: time accurate and LZW compressed.
- Fast CLSN creation: you just need to draw the CLSN in the place you want.
- Multi-selection of CLSNs.
- Remove all selected CLSNs with Delete and move with the arrow keys.
- Highlights the full M.U.G.E.N. syntax and check errors.
- Syntax error navigation.
- Function to toggle comments in all selected lines (line start).
- Integrated documentation.
- Import/Export SFF, AIR and SND.
- Customization of keyboard shortcuts.
- Text encoding detection to convert from multi-byte to unicode encodings (Japanese, Korean, Chinese, Arabic, ... support).
- Hierarchical list of text groups/blocks (tree).
- Dynamic code snippet system.
- AIR full text mode.
- Sprite/palette implicit sharing

Bug reporting

When reporting a problem, include any error message / screenshot, steps to reproduce the problem, more detailed informations like current editor, last used function and send any useful file (Fighter Factory error report or log) or the file that you are currently working in (I promise, it don't will be leaked).

Optionally, you can include the type of the bug:
- Heisenbug: a bug that disappears or alters its characteristics when an attempt is made to study it. by [jacob]
- Hindenbug: a catastrophic data destroying bug - "Oh the humanity!". by [mike-robinson]
- Counterbug: a bug you present when presented with a bug caused by the person presenting the bug. by [mike-robinson]
- Bloombug: a bug that accidentally generates money. by [mike-robinson]
- Schrödinbug: refers to a function/feature that appears to fluctuate between buggy and correct (like Schrödinger's cat, fluctuating between alive and dead), until somebody looks at the source code (opens the box), at which point it becomes permanently bugged. by [aaronaught]
- Loch Ness Monster Bug: a bug which cannot be reproduced or has only been sighted by one person. by [russau] (Also, Bugfoot is a great alternative).
- UFO bug: a bug presented by customers, who, even when they're shown that it doesn't exist, will repeatedly report it again and again, believing it is real. by [Tuqui]
- Mad girlfriend bug: a bug whose immediate effect remains hidden - the app outwardly seems to function normally and tells you that everything is fine. by [jeduan-cornejo]

Finally, I'm interested on Bloombug bugs. :D


{_Carnificina_}, Beatrice, vans, Legendary XM-90 for the great help in all previous versions.
Cyanide, Cybaster, Jesuszilla, Juano16, Liero, O Ilusionista, RajaaBoy, Zero-Sennin for the best possible private beta testing of the current version and the help in previous versions too (these are my idols).
Kain the Supreme, KoopaKoot, Maximilianjenus, PotS, for accepting my invitation but didn'thave time/conditions to test.
(DG), _Josue_, AnArquia B, Angel, Awesome, Binho, Carnavalesco-Man, Chon Wang, Don Drago, Doom, Duende Macabro, Erradicator, Ex Inferis, Ex Shadow, FerchogtX, Fervicante, Godita, Pao, Hero, Hiei SSJ, Iced, InicianteZERO, MabsKMK, MadkaT, MalaDingDong, Mantovao, Misamu, Poemi Watanabe, Raposo, Rednavi, Riptide, Sal-azul, Sam, SpyderBoy, Superleosam, Toninho 3rd, Toshio, Vans, xande, xursinix, Yin Yang, to be part of the Fighter Factory's history, with feedback and suggestions.
Comunity of the forums < >, MugenBR, Pão de Mugen (all others included indirectly).
Elecbyte to make this buggy engine and give me problems (you don't know why) :P

Important! You need to download the first link before installing any update! Many people are downloading only the last update/patch.
To update, just extract the new file in the FF3 folder replacing the old ones.

Current version:

Windows x86 (32 bits)
Pre-requisite - https://www.microsoft.com/download/e...s.aspx?id=8328 (https://www.microsoft.com/download/en/details.aspx?id=8328)

Windows x86-64 (64 bits)
Pre-requisite - https://www.microsoft.com/download/e....aspx?id=13523 (https://www.microsoft.com/download/en/details.aspx?id=13523)

Linux x86 (
Pre-requisites - libQtCore4, libQtGui4, libQtXml4, libQtOpenGL4, libQtMultimedia4 (version 4.8.x), wine, Network Audio System ([ftp]ftp://ftp.x.org/contrib/audio/nas/[/ftp])
On Debian-based systems - sudo apt-get install libQtCore4 libQtGui4 libQtMultimedia4 libqt4-opengl libqt4-xml wine
To make it executable if needed - chmod -x ff3
Attention: Unix file names are case sensitive. All project files will open in FF3 only if the file name match exactly the defined in the .def.

Windows Vista/7 PCX Thumbnail Handler V3

Now you can view thumbnails of PCX images in any application that uses native system dialogs, as Windows Explorer and FF3.
Installation instructions included. Includes both x86 and x86-64 versions. ;)



  • Fighter Factory 3.0.1 Final
  • Fighter Factory 3.0.1 Final

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