Ok, so this one was bit of a project: what I did here was take two totally separate stage edits - Doorhenge's Bloody Goro's Lair and Xclusive's Throne Room Ruins - and linked them together with a stage transition, using coding from Emsi-D, borg117, Fly, and Max Arturo's original MK1 Goro's Lair and Throne Room stages as a basis.
The goal was to make a destroyed/ruined version of the same Goro's Lair/Throne Room stages that are found in Borg's MKP: Season 2 Final, complete with boss compatibility. A whole LOT of heavy duty sprite editing on my part went into this little project. All in all I think it turned out incredibly well and fairly seamless, all things considered.
I recommend bundling these stages with Adriano GT's Future Courtyard, RatonMalo and Dark Evilous' MK1 Palace Gates, Xclusive's Destroyed Warrior Shrine, and Emsi-D and Fly's The Pit Sunset, to create a whole set of destroyed MK1 stages. For the storyline/lore freaks out there who know that any MK game taking place after MK1 should have Shang Tsung's Island be a demolished wreck. :P
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Stage Information
Name = "thr0ner00m"
Displayname = "Throne Room Ruins"
Mugenversion = 1.1 |
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